This is an old revision of the document!
The 3DO Opera platform does NOT have system wide region locks. There is no 'region' for which the consoles or software are tagged like many other systems. However, that does not mean all software will work across all consoles. There are compatibility issues which cause some software to fail to run. Whether these incompatibilities are accidental or purposeful and for what purpose they may have been introduced will depend on the title.
There are a few compatibility issues:
This list is not complete. New entries are added as discovered.
Title | Region | Incompatibility |
---|---|---|
Bust a Move | U | FZ-10 w/ Anvil chip: Similar to Road Rash |
Escape from Monster Manor | U | 240p mode: Runs game logic twice as fast as it should. |
Road Rash | U | FZ-10 w/ Anvil chip: The OS on the system is newer than the one on the disc so is loaded instead. The newer OS allocates a bit more ram which causes the kernel to be loaded at a different location which effectively reduces the amount of RAM available to the game. The game then loads and consumes a large portion of the RAM and when it launches the music player after the intro there isn't enough RAM for the music player and the interface indicates an error trying to play the music. |
Super Street Fighter 2 Turbo | all? | Not really a compatibility issue per se but the intro sequence often has audio desync'ed from the animation. This appears to be a bug in the intro sequence code as it does not happen in the Super Street Fighter II X - Grand Master Challenge (J,EU) demo (IE it is perfectly synced.) |
Wolfenstein 3D | E | Any NTSC console: Presents a screen which says “WOLFENSTEIN 3DO CAN NOT RUN ON A NTSC 3DO.” |
240p mode: Runs game logic twice as fast as it should. | ||
Wolfenstein 3D | U | 240p mode: Runs game logic twice as fast as it should. |