Get set of signals player will send to client.
int32 spGetPlayerSignalMask (const SPPlayer *player)
Returns the set of signals that the player will send to the client. The client must wait on this signal set between calls to spService()
. This signal set is constant for the life of the SPPlayer. This function cannot fail.
Set of signals suitable for passing to WaitSignal()
.
Library call implemented in music.lib V24.
soundplayer.h, music.lib
spCreatePlayer
(), spService()