A display control object.
A VDL is a collection of hardware control values which are used to manipulate the display characteristics in strange and bizarre ways. VDLs tell the display hardware where the frame buffer is, its geometry, what colors to use, and other characteristics.
Because of their dependency on specific underlying hardware, whose quirks may change from manufacturer to manufacturer, the use of custom VDLs is discouraged at this time.
graphics
VDLNODE
CreateVDL()
CreateVDLVA()
CreateItem()
SubmitVDL()
DeleteItem()
DeleteVDL()
DeleteItem()
None
ModifyVDL()
ModifyVDLVA()
SetVDL()
The following tags are only valid when creating a VDL item:
CREATEVDL_TAG_VDLTYPE(int32) The type of VDL you wish to create. The currently supported types are:
CREATEVDL_TAG_DATAPTR(void *) Pointer to array of VDL instructions you wish to be validated and converted to a VDL item.
The following tags may be used to create or modify a VDL item: