Draws a cel in an animation and give it a hotspot
void DrawAnimCel (ANIM *pAnim, Item bitmapItem, long xPos, long yPos, frac16 frameIncrement, long hotSpot)
Determines the next cel to draw in the animation specified by pAnim and draws it. Lets you draw a hotspot on that frame.
The cel is positioned with the hotspot at xPos, YPos.
lib3do.lib, animutils.h
GetAnimCel
, LoadAnim