Loads an image
ubyte * LoadImage (char *name, ubyte *dest, VdlChunk **rawVDLPtr, ScreenContext *sc)
Loads a 3DO file format image file specified by name into the buffer pointed to by dest. May optionally return a VDL (Video Display List) if the image file specifies per line CLUTs (Color Lookup Tables).
LoadImage()
fills this structure if the image file contains a custom VDL.lib3do.lib, displayutils.h
Returns a pointer to the destination buffer if successful, NULL if not. Note that the returned buffer may have been allocated by LoadImage()
if the dest input parameter was NULL.
UnloadImage