Maps an anti-aliased cel to an SRect.
void MapAACelToSRect (CCB *aacel, SRect *rect)
Maps an anti-aliased cel to the specified rectangle.
This function is much faster than a standard MapCel()
call because it only has to calculate a simple rectangular projection. It stores its results into both the data and alpha-channel CCBs. It also works correctly if aacel points to a single standalone cel.
Library call implemented in lib3do.lib.
lib3do.lib, celutils.h