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documentation:hardware_mods:hardware_repair_and_maintenance

Common Failures

All 3DO models

  • Laser diode
  • Capacitors
  • More

Panasonic FZ-1

  • Power supply capacitors
    • C35 & C36 are the most common to be leaky. Most FZ-1 issues stem from these two capacitors. Also inspect the PCB around them and make sure the traces haven't been damaged.
    • RAM capacitors can also leak
    • Don't mistake the glue on C1 for a leaking capacitor
      • It still goes bad, it just doesn't leak electrolyte
  • Drive gear
  • Voltage regulation diode
    • D11
  • CD tray eject belt

Panasonic FZ-10

  • TBC

Goldstar GDO-101 & GDO-202

  • All capacitors
  • Disc tray eject issues
    • For GDO-101, check the limit switches
  • Disc reading issues on a GDO-101 can be related to the long ribbon cable that connects to the CD drive mechanism.
    • The original run of GDO-101 systems had a faulty design and a program where you could get a new cable installed under warranty

Common Symptoms

CD-R burned disc won't read

  • CD-R are harder to read than a pressed disc and a system that is fully capable of reading an authentic, pressed game disc may not be capable of playing a CD-R. The 3DO was not specifically designed to read CD-R, but it was always capable. Game developers would test their builds on Testing Stations using CD-R.
  • GDO-202 and GDO-203 cannot play CD-R. They are the only two models of 3DO that specifically detect and deny use of CD-R. Any other 3DO model that is unable to read CD-R is due to console condition (laser health, capacitor health, poorly calibrated laser, etc).
  • CD-R stores data in a dye layer. The technology is inherently less reflective than a pressed disc and requires a strong laser to read. In addition, CD-R have an inherent “wobble” in the groove, which is used when writing the disc. The reading drive must match this wobble when reading data as well. These two factors lead to the belief that using CD-R discs may reduce the lifespan of the laser due to increased wear when attempting to read the disc. This is not proven as a fact, but is something that gets brought up frequently in many disc based console communities. Use CD-R at your own risk.
  • Since CD-R are burned by the user, the quality of the data is partially dependent on the conditions that it was created with. The writing drive, the speed it is written, and the quality of the disc can all impact whether or not the media is readable by your 3DO. Slower write speeds are better. Faster write speeds may not color the dye deeply enough to be read, or not color the dye with enough contrast for an old 90s CD drive. A weak burn drive, a poor quality CD-R, or an old degraded CD-R may cause something similar.
  • CD-R do not last forever. A disc that used to work may no longer work due to the dye degrading over time. This applies to both new-old discs and discs burned a long time ago.

Original disc won't read (authentic, pressed), reads slowly, or FMV stutters

  • Check the condition of the disc. A scratched or damaged disc may not read correctly.
    • Light scratches can often be buffed out with a high quality machine. How deep and frequent the scratches can be before the game will stop playing is dependent on the condition of the specific 3DO being used.
    • Be especially wary of damage to the data layer. This data layer is essentially unrecoverable once damaged. No amount of buffing the disc will fix it. You can identify this kind of damage by holding the disc up to a bright light and observing for any spots of light passing through. Some dim light passing through some discs is normal and you may be able to see the printing of the label through the very thin metal layer. What you are looking for are pinpoints of light, scratches, and spots of disc rot, which will show up much brighter than the surrounding area.
      • Compact Discs are pressed, similar to a vinyl record. The data is physically embossed into the label side of the disc. That side is then coated in reflective metal, often aluminum, then protected by an additional coating of lacquer. Finally, the label is printed on top of this protective lacquer. If the lacquer becomes damaged, applied incorrectly, or allows oxygen to pass through it, it puts the reflective metal layer at risk of oxidation.
      • If you scratch the label side of the disc, you are physically deforming the bumps that make up the data, in addition to removing the reflective layer required for the laser to “see” the data.
      • Once the metal layer is exposed to oxygen, it can start corroding and damaged spots can become larger over time. This is generally referred to as disc rot. It can start from a microscopic pinpoint of damage, or from a compromised lacquer layer.
  • Your system's laser lens may be dirty, fogged, or scratched. If it's dirty it can be cleaned. If it's fogged or scratched, it will need to be replaced. These are not available as separate components, however.
  • Your system may have bad capacitors affecting disc reading. It's never a bad idea to replace them. Power supply capacitors and RAM decoupling caps are known to go bad.
  • Someone may have broken a wire internally, didn't plug in a ribbon or other required connector. Double check your console's internal connections before going too deep into any repairs.
  • Your system may have a weak or bad laser. This can be difficult to source and install, requiring adjustment to the correct current when powered on using an oscilloscope.
    • It is possible to adjust the potentiometer on the laser by trial and error, but you run the risk of damaging the laser or blowing the system fuse.
  • It is unlikely but possible that your 3DO is an American Laser Games arcade unit. These can only play specific arcade 3DO titles, not retail 3DO games.

Music CD won't play

  • This will share most of the same troubleshooting as an original game disc (above)
  • A music CD must be streamed continuously, so it may skip in circumstances when a normal game disc may just read slower as it attempts to read the same portion of data over and over.

Some other kind of disc will not play

  • There are many different formats of standard and non standard CDs that the 3DO cannot play. Some of them are even named closely to formats the 3DO can play. Ensure you have a compatible disc.
  • 3DO supports CD-G (CD Graphics) without any additional hardware
  • 3DO supports Photo CD without any additional hardware
  • VCD, Video CD, requires the MPEG-1 addon specific to your model. The addon must also match the video output type (NTSC/PAL)
  • Known unsupported CD formats:
    • CD-V, CD Video, named very similar to VCD, is actually a laserdisc, often paired with CD music.
    • CD-i, designed specifically for the Phillips CD-i player, cannot be played in a 3DO

Video output is poor or does not output at all

  • Start simple: make sure you've got your cables plugged the right way around
  • Check your power supply and video capacitors
  • Try the other video output methods on your console to see if they work
  • If one video output works, but the others don't, check for cracked solder joints or broken video connectors.
  • The GDO-203 is odd (maybe just mine) and must have the RF shield, or the appropriate screw, installed to attach the video grounds to the PCB as it is not soldered down.
  • If using RF, click the channel switch back and forth. A dirty switch will cause poor video output on both channel selections.
  • Make sure you are using a 3DO from the correct region for your TV. North American televisions cannot usually display a PAL. Older CRTs won't blank the signal and will show a rolling black and white video. If your PAL display is not multi-region, it won't be able to display an NTSC signal.
  • If your 3DO is modded, ensure the mod is properly installed.
  • If you have a Japanese mode switch console, try the other mode switch position. Your television may not be capable of displaying non-standard NTSC signals. A is an NTSC compliant signal, B is a 240p signal that is not an NTSC standard.

System does not eject

  • Ensure your 3DO is powering on at all.
  • For an FZ-1 check the drive belt inside the system. They stretch over time and the motor may be slipping. This can also be the cause of drives that won't stay open for very long or eject immediately before attempting to read the disc.
  • For a GDO-101, check your limit switches to make sure they are functional and that the wires running them have not been damaged.
  • You may have a power supply issue preventing the eject motor from spinning.
  • The eject motor might not be plugged in or the wires may have broken. The wires are thin and if the drive has been opened before, someone may have accidentally broken the wires.
  • I've never seen a bad eject motor on a 3DO, but it is not impossible. Test it with a DC power supply and see if it spins before considering replacing it.

Drive ejects but closes again

  • Check the drive belt

System does not power on at all

  • Check your power supply voltages
  • Could be a blown fuse. If anyone adjusted the laser power too high, the fuse could have blown. Something else could have gone wrong, fuses don't usually spontaneously blow for no reason.
  • It is very likely that something in the power supply is bad. FZ-1 are known for bad power supply capacitors. FZ-1 also sometimes have issues with power regulators/diodes. They get very hot during normal use.

Some games work, but others don't work or have glitches

  • It is possible you are trying to play a game of the wrong region on your system. The 3DO is not a region locked system, but some games have specific requirements that may make them incompatible with a specific region
    • All NTSC-U games should work on an NTSC-J system
    • Some NTSC-J games use kanji that was included as a ROM soldered into Japanese consoles. PAL and NTSC systems lacking this ROM won't be able to play those games. It is possible to install this kanji ROM into a console that did not originally have it installed.
    • Some games will only run on a PAL or NTSC system. These games would have had multiple releases, respective to each region. The games will not necessarily display a message that they are incompatible and may just crash or have visual errors. A notable example of a game that boots on a PAL system but crashes is Eye of Typhoon (which will work just fine on any NTSC system, Korean, Japanese, or North American)

Certain Games (ex Lucienne's Quest) Suddenly Reset Console

Possibly bad DRAM or VRAM. While the 3DO does have memory test functions at boot it does not impact runtime leading to bad memory allocations. Currently there is no known modern replacement for the VRAM.

ODE Related Problems

System randomly resets or fails to boot games

  • Could be that the system needs its capacitors replaced.
  • Could be bad DRAM or VRAM.
  • If using Fixel's XPort ODE could be a dirty connection or damaged expansion port. Use alcohol / DeoxIT and a toothbrush to clean the connector.
  • Could be a failing power supply.

System fails to start when XPort is connected

Could be the power supply isn't providing enough current. May need to be serviced or replaced. Should also double check that the connector is clean to ensure all pins are making contact.

Long loading time when using Fixel's XPort ODE

FZ-1

The C401 capacitor is used to manage reset on the expansion port. On some FZ-1's the cap is missing from the factory. If the cap is missing or bad it can prevent the console from detecting devices on the bus. The fix is to add or replace said cap with a 22uF to 100uF 16v+ cap.

GDO101

Same as FZ-1

Restart / Reset After Splash Screen Using Fixel's XPort ODE

Someone had a Goldstar GDO101 on which the Expansion Port connector did not have all its pins soldered. Unclear whether it was like that from the factory or due to cold solder joints or corrosion. Regardless, the fix is to resolder the connector.

Something Not Listed Here

Join the Discord and reach out to @fixel.

documentation/hardware_mods/hardware_repair_and_maintenance.txt · Last modified: 2022/10/23 21:32 by trapexit